About

In my own words

I’m YourName. I make interfaces for people. The thread that runs through my work: clarity, care, and leaving things better than I found them.


Early curiosity

I grew up in City, where the best afternoons were spent taking things apart and trying to put them back together. “View source” was my teacher. I learned that a small page on the web can help someone you’ll never meet.

Old notebooks with sketched interfaces
Sketches from when I started to think in boxes, lines, and rhythm.

What I care about

My compass is simple: clarity first, then power. I prefer tools and products that respect attention. I believe accessibility isn’t an add-on; it’s part of the craft. Performance is part of that, too — a fast interface is a kind one.

Good interfaces make hard things feel understandable — not trivial, but graspable.

I try to write code as a letter to the next person who reads it. Names that explain themselves; components that do one thing well; comments that tell you why, not what.

Formative moments

There were turning points: the first time a tutorial I wrote helped strangers fix a problem; the first talk where I shared how tiny accessibility tweaks changed a team’s confidence; the first project where design, writing, and code finally felt like one language.

  • “View source” summer. Learned by breaking and mending.
  • First helpful post. Dozens of thank-you emails kept me writing.
  • Local meetup talk. Small a11y wins, big impact.

Now

I’m exploring micro-interactions, design tokens, and kinder defaults. Outside the screen: coffee, long walks, and a camera that teaches me how to see.

How I work

Start with words. Shape the structure. Layer in interaction. Measure what matters. Leave space for the next person. When the work’s good, it gets quieter.


If any of this resonates, I’d love to hear from you.